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Scanning my images for a video game-how much to charge?
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I have a small game company which wants to use my images for their new video game. I am to make images of my models in standard game scanning positions as well as provide images of models posing other non-standard positions. They also want me to provide images of indian artifacts, caves, foliage etc so they can scan them in and use them as background and as textures.

Anyone know what to charge for that? This is a first for this genre and the game developer said he would give me 4% of the profits of the game. No one has invested in the game so it is being produced on a shoe string budget.

The models body and faces will be recognizable in the game. I submitted one model as a test and they sent me back a first pass scan and the model, once placed on the animated digital skeleton is very much recognizable.

Thus far, I am the only person capable of providing these types of images. Some are in studio and others are outside. We are talking money and contracts but I don't know what to charge for this. I have a program by Cradoc (FotoQuote) that gives a price range for photography but I do not see anything for video games.

Since the developer is cash poor, he has no money to pay me up front so I opted for a percentage of the profits (if any)and I still retain the rights of the images used (he wanted full copyright transfer and I refused... it was a take it or leave it but the copyright stays with me). This way, if the game makes a profit, I continue getting revenue. If he stops payments, then the license is canceled and then he cannot legally distribute the game since it contains derivative works of my images.

The sticking point is what percentage to charge. Can anyone help with this? -Koa-
 
Posts: 2 | Registered: 03 April 2009Reply With QuoteReport This Post
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PDNonline    Forums    Photo Business    Scanning my images for a video game-how much to charge?

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